For me, one of the most exciting aspects of Civilization is deciding where to build my next city. Since each city’s production is determined by the surrounding terrain, it becomes an interesting spacial challenge and I have spent hours weighing the benifits of a few spots. Well, here I get the defensive bonus from being on a hill, but I loose the food bonus for the cattle. Here I gain access to the coast, but lose the iron resource… Read on!
Tag - civ world
Let’s catch up on recent online strategy game news, shall we? First, if you didn’t feel my Civ World review was informative enough, check out the latest interview with Sid Meier over at Mashable. Anyway, after writing the review yesterday, I was inspired to play some Civilization V again. To my surprise, there’s now a prominent ad for Civ World right on the start screen!
Civ World is a gaming that I really wanted to like. Certainly Civilization has been one of my favourite series throughout the years, and even the latest version, Civ V, was brilliant. The main weakness of Civilization, in my opinion, has been the difficulty of multi-player. It still mostly relies on the players to organize themselves. By taking the game to Facebook, Civ World commited to fully embracing multi-player. Unfortunately, a lot of the original series’ appeal was lost in the process.
As always, more going on in the world of online strategy games than I could possibly cover. Let’s take a quick look at Empires & Allies, Civ World, and new servers for OGame and Lord of Ultima.
Well, I’ve been trying to get on to the Civ World Beta, but with very little success! Perhaps the game is more popular than they thought, or maybe they just don’t like me 😛 This was my favourite error (out of three that I encountered: Have a Look!
There’s been a lot going on with OSG1 this last week, but I just realized there haven’t been any actual posts. So, let’s catch up!
First, for those of you who aren’t in Like with OSG1 on Facebook, you’ve missed a few links and updates which I’ll summarize for you here:
Gamasutra recently posted an interview with Civ World’s associate producer Tiffany Nagano. Civ World, of course, is Civilization for Facebook. Now, there is a lot of wasted text; they spent half the article saying, and repeating “It’s Civilziation, but on Facebook!” There were a couple of nice insights though.
2011 greets us with some more news from Civilization. First, is that the Civilziation Facebook game, now called Civ World, is entering Closed Alpha today. If you’re interested in getting in on the Alpha, definitely check out the facebook page.
It will be really interesting to see how Civ World adpots the classic Civlization Turn-based strategy to the Facebook platform. I’m hoping, really hoping, that they don’t follow the formula of City of Wonder or City Ville, where you finish construction projects by having your friends click on them. Lord knows USSR would have won the Cold War if more of Stalin’s friends had signed up for Facebook. However, this seeems promising “in Civ World you will be joining your friends to form nations, which will compete with other player-nations to rule the world”. So at least we know that there’s actually competition. That’s a good sign.
You can also read more on Inside Social Games.
In other Civ-related news, Jon Shafer, lead designer for Civilization V, has left Firaxis. Gamasutra has an interview that’s worth a read.