Lord of Ultima started the ball rolling, but is less of an homage and more of an attempt at publicity by somehow including the name “Ultima” in the title. The OSG really has nothing to do with the Ultima MMO, but what if we took some classic (and maybe some not so classic) video games and truly adapted them to the OSG genre? Let’s find out.
1. Lord of Mushroom Kingdom: The Super Mario OSG
Naturally, the standard hot girl would be Princess Peach. Units would include Koopas (both flying and normal), bob-ombs for seige, and goombas for grunts. Your Toads would be hard at work mining for Mushrooms, Flowers, and Stars, and upgrading your Doom Ships.
2. Final FantOSG
I know Square Enix already has one in the works, but not a strictly Final Fantasy based game. The units would include the job classes from the classic games- I’m talking black mage, white mage (priest), knight, lancer, etc. The game would also have the most 3d Animated Cutscenes of any OSG to date.
Have we ever seen a horror OSG in general? I don’t think so. This game would need to employ a hero system in which players could have a Belmont lead the way. Standard units would be Castleveania staples like zombies, skeletons, those weird merman fish things, you get the point. Awesome soundtrack included.
A first person shooter adapted to an MMORTS? I must be crazy. But think of the potential units! All of the cool demons would be build-able: Imps, zombies, cyberdemons, pinkies. The tough part would be incorporating all the weapons.
5. Team Fortress 2
Walls built by engineers and defended by sentries. Every single class is able to be recruited. Build a 1000 scouts to rush your opponent. Build thousands of heavies and medics for a solid defense. Soldiers and Demomen destroy the walls, paving the way for a pyro rush. I don’t see how this can be bad. They could even make a shortcut to jump into a round of 2Fort while waiting to upgrade the Intelligence.
6. Half Life (2)
It might be a little difficult to capture the post apocalyptic-resistance feel of the game, but the different unit classes could work if the player was allowed to choose one of two factions, human or alien. And if Valve is going to make an OSG, why not two?
7. Grand Theft Auto Vice City
I only chose Vice City because I love the 80s theme. But really the key to making this a good game would be to have it based on different gangs in different parts of the city. It would probably end up being a mix between Mafia Wars and an OSG, which would actually be pretty interesting.
The franchise has already been converted to an RTS, in the form of Halo Wars. Why not one step further. The different alien types and vehicles would translate easily to the genre, and might help induct some frat boys into the genre, which will make prime raiding targets.
9. Any Star Wars game
Currently building: Death Star. Time left: 02y 04m 23d 17h 12m 14s. Hurry production?
Use the jedis as heroes, and rest is pretty self explanatory. Xwings, TIE fighters, and it makes perfect sense to have an army of 1,000 identical Storm Troopers.
You figure it out.